Y-wing
From SW1ki
The BTL Y-wing starfighter, built by Koensayr, was a mainstay of the Rebel Alliance starfighter corps.
The craft carried two laser cannons, two ion cannons, and two proton torpedo launchers. An astromech droid, such as an R2 unit, plugged into a socket in the craft to act as a copilot.
The Y-wing was already nearly obsolete by the close of the Battle of Yavin, being slow and ungainly compared to other Alliance fighters; but it was still fielded by many planetary defense forces, mercenaries, and pirates.
Its deficiencies were partly compensated for by the heavy proton torpedo load it could carry, and its ability to paralyze craft with ion cannon fire without destroying them, unique until the B-wing starfighter was introduced after the Battle of Yavin.
It was a rugged design, but it had some design flaws requiring constant maintenance, which led many crews to remove the superficial hull plating. Many Y-wings had no hull plating (except on the cockpit), exposing the internals of the main hull.
The cockpit could be ejected by the pilot from the engines and the rest of the ship. This was used when the ship was on a surface. After the cockpit was disconnected, it could be driven on the surface.
Despite its shortcomings in speed and maneuverability, the Y-wing was an extremely durable craft, with heavier shielding than the T-65 X-wing starfighter. It could withstand many laser blasts, and it was quite difficult to destroy.
Craft ........ Koensayr BTL-S3 Y-wing
Type ......... Attack Fighter Cargo Capacity ......... 110 kg
Scale ........ Starfighter Consumables ............ 1 week
Length ....... 16 meters Hyperdrive Multiplier .. x1
Pilot Skill .. Starfighter Piloting Hyperdrive Backup ...... None
Crew ......... 1 or 2 + Astromech Nav Computer ........... None {Droid}
Passengers ... None Maneuverability ........ 2D
Hull ......... 138 Space Movement ......... 70
Shields ...... 60 Atmosphere ............. 350; 1,000kmh
Can Land? .... Yes Hangar Space ........... None
Sensors ...... Normal: 800, Focus: 20, Passive: 200
Weapon Skill ...... Starship Gunnery
Weapon Slots ...... 6 total (6 permanently filled)
Stock Weapons:
Two Single Laser Cannons (fire-linked):
Weapon Rating .... Class 4 Damage ........ 5D
Fire Arc ......... Front Fire Control .. 2D
Space Range ...... 1-3/12/25 Atmo Range .... 100-300m/1.2km/2.5km
Two Proton Torpedo Launchers:
Weapon Rating .... Standard Damage ........ 9D
Fire Arc ......... Front Fire Control .. 2D
Space Range ...... 1/3/7 Atmo Range .... 50-100m/300m/700m
Ammunition ....... 10 Torpedoes
Two Light Ion Cannons (fire-linked):
Weapon Rating .... Standard Damage ........ 4D
Fire Arc ......... Turret Fire Control .. 3D
Space Range ...... 1-3/7/36 Atmo Range .... 100-300m/700m/3.6km
BASE COST NEW: 135000 cr BASE COST USED: 41850 cr
SUGGESTED DOWNPAYMENT: 81000 (new), 25110 (used)
