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Ship capital strike02
Strike class
Type: Medium Cruiser
Designation: SMC
Scale: Capital Warship
Designed by: Loronar
Built at: Various Locations
Sim Status: Coded; 5,000,000 credits
Statistics & Specifications
Length: 450 meters
Landing Cap: Yes
Engines: Unknown
Power Grid: Unknown
Crew: 2112
Accommodation: 340
Cargo Cap: 6000 metric tons
Consumables: 1.5 year
Hyperdrive: Primary- x2 | Backup- x12
Space Speed: 60
Manuverability: 2D
Sensors, Detection, & Ranging
Standard: 1200 | Focus: 40 | Passive: 300
Combat Capabilities
Hull: 1446
Shields: 216
Gunnery: 10 x Heavy Turbolaser batteries
10 x Ion Cannon batteries
10 x Turbolaser batteries (singles)
Launch Tubes:
Tractor Beams: 10 x tractor beam projectors
Flight Operations
Hangar Space: 250
Craft: 24 x Starfighters
4 x Shuttles
Additional Resources
Full Stat Sheet: Available

The Strike-class cruiser was a medium cruiser designed by the Loronar Corporation during the Galactic Civil War for the Imperial Navy as a general-purpose vessel capable of modular modifications to allow it to fit many missions profiles, yet cheap enough to be produced in large quantities.

A departure from the Navy's trend towards increasingly large warships, the Strike-class cruiser was an admission to diminished ability to defend space superiority against the Rebel Alliance and other "rogue" forces as the conflict wore on. While closer to a frigate in size, the 450-meter long Strike-class was capable of challenging larger Alliance cruisers with its surprisingly heavy load of firepower, strong shields and high sublight speed. The Order of Battle considered two Strike-class cruisers the equivalent of one Victory-class Star Destroyer.

In addition, the interior storage space of the Strike-class could be modified for different missions. The most common sets were designed for planetary garrison, space superiority, and planetary assault. Planetary garrison loadouts included an assault company, two AT-STs, one AT-AT and several support speeders; space superiority included three squadrons of fighters; the planetary assault loadout included five AT-ATs.

Ironically, the one big disadvantage of the Strike-class cruiser was a side-effect of it's biggest advantage. Due to the modular design of the ship, a single, well-placed hit could shut down entire systems or weapon batteries if the densely arrayed power connectors between two sections of the ship are damaged. If the ship suffers too many critical hits by large-impact weapons (such as proton torpedos or heavy turbolasers), it was also possible that it might simply break apart, losing large portions of its structure. By the time the ship was introduced into full naval service this was only considered to be a minor flaw, as the Empire had enough resources to replenish damaged or lost components which were considered "disposable" at that point of time.

However, as the war raged on and large starships started to become valued commodities, the Imperial Navy felt the need to make this otherwise reliable, versatile and thus tactically important class of cruisers more durable, which resulted in reinforcing the connections between the cruiser's basic integral structure and the attached modules in order to prevent easy break-off's. Still, these spots remain the most vulnerable parts of the Strike-class, and pilots and commanders alike on both sides of the Galactic Civil War have adapted their tactics to deal with this knowledge.

Notes Edit

The Strike cruiser is manufactured under license from Loronar by Rendili StarDrive.


Strike-class Medium Cruiser
In Imperial Navy Service
HIMS Broadsword | HIMS Flail | HIMS Warhammer | HIMS Ravager
In Service Elsewhere
CSAV Authority

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